Adept

Requirements: Stats: Resistance 1

The adept is a rustic spellcaster who offers advice and wisdom lessons to those who seek him. It is found in the vicinity of tribes or small villages, especially when there is no temple or tower of wizards nearby. In remote locations, a single supporter can serve residents of various communities, who sometimes travel days for an appointment.

Usually, supporters are highly respected - sometimes even feared - by peasants and farmers. The fact that they live in isolation, in caves or huts in the forests, as well as their mystical nature and the aura of mystery that they insist on creating, feed fantastic stories about their habits and powers. Many of these “legends” are used by mothers to educate their children.

Inhabitants of large cities, on the other hand, do not take supporters very seriously - after all, these people have contact with magicians and clerics with much more impressive powers. They see fans as scammers or, at best, old senile... Which is often a big mistake.

Adept Spells: You can choose three white spells and cast them, at the normal cost in MP, even without having the White Magic advantage. You must still meet any other spell requirements. If you get this advantage, you will only spend half the MP to cast them.